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	<title>case study &#8211; SyncSketch Blog</title>
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		<title>SyncSketch helps Unsaid Studio cut their production time by 20% as they support families in need</title>
		<link>https://blog.syncsketch.com/case-study/syncsketch-helps-unsaid-studio-cut-their-production-time-by-20-as-they-support-families-in-need/</link>
				<pubDate>Wed, 31 May 2023 16:03:33 +0000</pubDate>
		<dc:creator><![CDATA[Kirsty Wilson]]></dc:creator>
				<category><![CDATA[Case study]]></category>
		<category><![CDATA[case study]]></category>
		<category><![CDATA[creator stories]]></category>

		<guid isPermaLink="false">https://blog.syncsketch.com/?p=76634</guid>
				<description><![CDATA[<p>The best stories have more than one hero – like this one. It starts with TECHO, a youth-led nonprofit organization [&#8230;]</p>
<p>The post <a rel="nofollow" href="https://blog.syncsketch.com/case-study/syncsketch-helps-unsaid-studio-cut-their-production-time-by-20-as-they-support-families-in-need/">SyncSketch helps Unsaid Studio cut their production time by 20% as they support families in need</a> appeared first on <a rel="nofollow" href="https://blog.syncsketch.com">SyncSketch Blog</a>.</p>
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		<title>HBO Max-Ridley Scott series Raised by Wolves switches to SyncSketch to collaborate in real-time around the world</title>
		<link>https://blog.syncsketch.com/creator-stories/hbo-max-ridley-scott-series-raised-by-wolves-switches-to-syncsketch-to-collaborate-in-real-time-around-the-world/</link>
				<pubDate>Thu, 07 Jul 2022 07:13:59 +0000</pubDate>
		<dc:creator><![CDATA[Bernhard]]></dc:creator>
				<category><![CDATA[Case study]]></category>
		<category><![CDATA[Creator stories]]></category>
		<category><![CDATA[SyncSketch feature]]></category>
		<category><![CDATA[case study]]></category>
		<category><![CDATA[raised by wolves]]></category>
		<category><![CDATA[ridley scott]]></category>
		<category><![CDATA[vfx]]></category>

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				<description><![CDATA[<p>Season 2 of Raised by Wolves, a sci-fi drama produced by Ridley Scott and Scott Free Productions, has received critical acclaim for its stellar imagery and otherworldly visual effects. The futuristic series, streaming on HBO Max, has a high bar for visual quality. Alien worlds, visionary technology, and strikingly human-like androids set the stage for a very real exploration of the mysteries of human existence. Photorealistic visual effects blend seamlessly into the filming to keep the emphasis on storytelling rather than spectacle. The show's visual effects supervisor, Ray McIntyre Jr., is an award-winning veteran of films ranging from the sci-fi thriller Looper, to the horror mystery The Conjuring, and the historical, character-driven Green Book.</p>
<p>The post <a rel="nofollow" href="https://blog.syncsketch.com/creator-stories/hbo-max-ridley-scott-series-raised-by-wolves-switches-to-syncsketch-to-collaborate-in-real-time-around-the-world/">HBO Max-Ridley Scott series Raised by Wolves switches to SyncSketch to collaborate in real-time around the world</a> appeared first on <a rel="nofollow" href="https://blog.syncsketch.com">SyncSketch Blog</a>.</p>
]]></description>
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		<title>Case Study: Maya and the Three</title>
		<link>https://blog.syncsketch.com/creator-stories/case-study-maya-and-the-three/</link>
				<pubDate>Thu, 28 Apr 2022 16:39:21 +0000</pubDate>
		<dc:creator><![CDATA[Kirsty Wilson]]></dc:creator>
				<category><![CDATA[Case study]]></category>
		<category><![CDATA[Creator stories]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[Maya and the Three]]></category>
		<category><![CDATA[Jorge Gutierrez]]></category>
		<category><![CDATA[Sandra Equihua]]></category>
		<category><![CDATA[case study]]></category>

		<guid isPermaLink="false">https://blog.syncsketch.com/?p=76062</guid>
				<description><![CDATA[<p>Jorge R. Gutiérrez and Sandra Equihua are the creative team behind Maya and the Three, a limited Netflix series. Jorge and Sandra needed to collaborate creatively from the very inception of Maya and the Three, from ideation to pitching, and then moving through the full production process.</p>
<p>The post <a rel="nofollow" href="https://blog.syncsketch.com/creator-stories/case-study-maya-and-the-three/">Case Study: Maya and the Three</a> appeared first on <a rel="nofollow" href="https://blog.syncsketch.com">SyncSketch Blog</a>.</p>
]]></description>
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		<title>Case Study: Machine Zone</title>
		<link>https://blog.syncsketch.com/creator-stories/case-study-machine-zone/</link>
				<pubDate>Thu, 24 Feb 2022 17:04:32 +0000</pubDate>
		<dc:creator><![CDATA[Bernhard Haux]]></dc:creator>
				<category><![CDATA[Case study]]></category>
		<category><![CDATA[Creator stories]]></category>
		<category><![CDATA[3D model viewer]]></category>
		<category><![CDATA[Machine Zone]]></category>
		<category><![CDATA[3D assets]]></category>
		<category><![CDATA[case study]]></category>

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				<description><![CDATA[<p>In the competitive industry of gaming, the right digital tools have never been more critical for growth. We sat down with John Che, Senior Outsource Manager at Machine Zone to talk about how they save time, increased productivity, and decreased busywork with SyncSketch.</p>
<p>The post <a rel="nofollow" href="https://blog.syncsketch.com/creator-stories/case-study-machine-zone/">Case Study: Machine Zone</a> appeared first on <a rel="nofollow" href="https://blog.syncsketch.com">SyncSketch Blog</a>.</p>
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