Jellyfish Pictures Protects World-Class IP with SyncSketch
March 16, 2023
Jellyfish Pictures grows their studio to take on high-IP clients using VFX + animation collaboration platform SyncSketch.
Staying secure with SyncSketch: Enterprise Level Features
March 9, 2023
As organizations get bigger, so does the importance of reducing risk. With the demands of growing studios in mind, we've developed a host of industry leading features to put security at the top of your priorities.
SyncSketch Security: Frequently Asked Questions
March 8, 2023
Have you a question about SyncSketch's security? This handy guide covered the most frequently asked questions regarding the safety and security of your content on SyncSketch.
Keep tabs on your uploads with Media Tab, the newest feature in SyncSketch Team and Enterprise
December 5, 2022
The latest update for SyncSketch brings some amazing new features such as Media Tab and quality of life upgrades.
HBO Max-Ridley Scott series Raised by Wolves switches to SyncSketch to collaborate in real-time around the world
July 7, 2022
Season 2 of Raised by Wolves, a sci-fi drama produced by Ridley Scott and Scott Free Productions, has received critical acclaim for its stellar imagery and otherworldly visual effects. The futuristic series, streaming on HBO Max, has a high bar for visual quality. Alien worlds, visionary technology, and strikingly human-like androids set the stage for a very real exploration of the mysteries of human existence. Photorealistic visual effects blend seamlessly into the filming to keep the emphasis on storytelling rather than spectacle. The show's visual effects supervisor, Ray McIntyre Jr., is an award-winning veteran of films ranging from the sci-fi thriller Looper, to the horror mystery The Conjuring, and the historical, character-driven Green Book.
The Importance of Mentorship in Animation
June 30, 2022
For those entering the animation field, there are several challenges to overcome. Firstly, securing an entry-level job and secondly, working on projects without prior experience. Having a person to ask for advice from in both scenarios can be invaluable. Taran Matharu, Animation Supervisor at Moving Picture Company (MPC), and Allison Rutland, Animator at Pixar, shares how mentorship has helped them navigate their careers in animation.
Celebrate the best in animation with us at the Annecy International Animation Film Festival
June 10, 2022
SyncSketch is thrilled to be attending the Annecy International Animation Film Festival this year. As a collaboration tool with roots in animation, we can’t wait to meet and talk to a new generation of creators. Stop by and say bonjour - we’re at booth #A.65.
How to design your own career and bring it to life
May 25, 2022
With over 15 years in the animation industry, Allison Rutland has a wealth of experience to share. In this interview, Allison describes how she got started in animation and shares her personal insights on how to forge a career in the industry.
Feature Spotlight: Brush Engine
May 25, 2022
It’s time to go beyond red circles and laser pointers and move into the future. Get to grips with our powerful brush engine celebrated by the creative teams at Netflix and BUCK.
Case Study: Maya and the Three
April 28, 2022
Jorge R. Gutiérrez and Sandra Equihua are the creative team behind Maya and the Three, a limited Netflix series. Jorge and Sandra needed to collaborate creatively from the very inception of Maya and the Three, from ideation to pitching, and then moving through the full production process.
Mentorship in Animation: ReelTalk with Taran Matharu
March 30, 2022
Taran Matharu adopted SyncSketch to ensure that his students receive a quality education no matter where they’re based, and now the veteran animator is bringing those lessons to everyone via his own YouTube channel. Here’s how SyncSketch empowers his online instruction.
Discover the power of SyncSketch for artists at GDC
March 22, 2022
Game artists, developers, and innovators - GDC 2022 is here!
And we could not be more excited to see you all in person!
Case Study: Machine Zone
February 24, 2022
In the competitive industry of gaming, the right digital tools have never been more critical for growth. We sat down with John Che, Senior Outsource Manager at Machine Zone to talk about how they save time, increased productivity, and decreased busywork with SyncSketch.
Embracing creativity through a female lens: tips for animating emotional scenes
February 15, 2022
Speaking with SyncSketch, Allison shares how approaching animation as a woman in a male-dominated arena “felt like a superpower” and gave her a unique lens for storytelling. In this interview, she focuses the lens on the power of subtleties in storytelling: from the way a character feels emotion in their body before their words arrive, to the importance of allowing space for a performance to breathe.
Maya and the Three – ancient myths, pop culture references, and the power of representation
February 15, 2022
Maya and the Three, a limited Netflix series created by Jorge Gutierrez and Sandra Equihua has just been nominated for the Annie Awards in Best TV/Media for the Children category. We sat down with Jorge and Sandra to talk about their sources of inspiration, the ins and outs of character design, and where the industry is headed.
Feature Spotlight – 3D Model Viewer
February 9, 2022
Enabling our users to provide accurate and comprehensive feedback is at the core of what SyncSketch is all about. Over the past few months, we’ve been beta-testing a heavily requested new feature that will take your review sessions to the next dimension – introducing the 3D Model Viewer in SyncSketch.
Arcane: Fortiche x RIOT blow critics away with masterpiece animation
December 8, 2021
We’ve sat down with Alexis Wanneroy from Fortiche to chat about their latest collaboration with RIOT, Arcane, the animation process, and the work done at Fortiche.
SyncSketch is now part of Unity (NYSE: U)
December 3, 2021
Today, we’re delighted to announce an exciting next chapter in our journey: SyncSketch is joining the Unity family! Thank you for supporting us from the start. We look forward to continuing this journey with you!
Case Study: Double Fine
November 23, 2021
We caught up with Michael Tucker, Producer at Double Fine, to discuss his latest project with Tim Shafer, Psychonauts 2, and learn more about how the team uses SyncSketch day-to-day.
Case Study: BUCK
November 2, 2021
We caught up with the team at BUCK to learn about how they use SyncSketch day-to-day and what their plans are to use SyncSketch in supporting their exciting upcoming projects.
SyncSketch Integrations: ShotGrid
October 29, 2021
You can now use ShotGrid and SyncSketch together to get the best of both worlds - ShotGrid for production tracking and SyncSketch as the world’s most advanced real-time review system.
Keeping the Original Spark and Timing in your Animation
October 14, 2021
Animation Supervisor, Jean-Denis Haas, shares his tips for keeping that original spark alive when it comes to your animations. He shares his insights working in the industry with the SyncSketch team.
Case Study: Frontier Developments
October 1, 2021
The team at SyncSketch worked with Frontier to create a bespoke solution that could enable them stay on top of their pipeline, devising a new workflow that was efficient, secure, and wouldn’t disrupt their day to day activities.
Case Study: HaZ Film
September 28, 2021
HaZ Film needed a tool that allowed its distant collaborators to feel like they are working in the same room together, enabling review sessions with the same kind of real-time philosophy as the film that they are creating.
Case Study: Epic Games
September 9, 2021
Epic Games’ Special Projects team needed a tool that would significantly streamline the review process, now that they were unable to have everyone together in the same place – enter SyncSketch.
Case Study: Mighty Nice
August 17, 2021
As a rapidly expanding studio, Mighty Nice is constantly on the lookout for tools that can help streamline their workflows. Discover why the team chose SyncSketch as their go-to review and communication tool with great success.
Interview with Glen Keane and his top tips for Animators
July 26, 2021
In this second installment of interviews, Glen Keane chats with Bernhard about his long career in the animation industry and shares with us his top tips for aspiring animators.
Interview with Glen Keane on ‘Over The Moon’
June 21, 2021
We interviewed industry veteran and animation pro, Glen Keane, about his recent project, Over the Moon. Plus, he shares with us his top tips for 3D animations.
Case Study: Kuku Studios
June 11, 2021
Kuku Studios wanted an intuitive and perceptive tool that would streamline their workflow. The team prioritized a coherent and intelligent interface while still having the internal review process, all of which SyncSketch offered.
Podcast: Bernhard joins the Animation Industry Podcast
May 13, 2021
SyncSketch co-founder, Bernhard Haux, recently joined the Animation Industry Podcast to talk about his decades long career in animation, what drove him to develop SyncSketch, and what their plans are for the future.
Overcoming the feelings of self-doubt and pressure
April 7, 2021
Guest writer Michael Morgan talks about those inescapable pressures and self-doubts we all face working in the animation industry, plus ways you can overcome these fears and be your best self.
How Creative Studios Can Set Up Remotely
March 12, 2021
Remote working is now a viable option for creative studios. In this blog, we discuss the ways in why creative studios are adapting to remote working and how tools like SyncSketch are helping them get started.
Webinar: SyncSketch and the 2021 updates you need to know
March 1, 2021
For our first webinar, we invited SyncSketch users to join us as we present upcoming features and developments that could help improve your review workflows and product experience.
Case Study: CAVE Academy
February 9, 2021
Remote learning has come a very long way from being an experimental method for educating students. We spoke to Jahirul Amin of CAVE Academy on overcoming the distance in 'distance-learning'.
Case Study: Sunrise Productions
February 2, 2021
We spoke with Scott C. Smith, one of the Visual Effects Supervisors at Sunrise Productions, to find out how they've adapted to shifting the day-to-day production work to working remotely and the Jungle Beat movie.
A day in the life of a VFX Producer – Justin Skerpan, ATK PLN
November 25, 2020
Have you ever wondered what life is like as a VFX producer? What happens when a studio goes remote, and what might hit the VFX industry soon? We speak with ATK PLN Producer Justin Skerpan to dig into exactly that!
How studios are working remotely
November 13, 2020
Remote working is now considered a viable alternative to traditional studio setups and in this blog we highlight how, with the right tools, remote working is here to stay.
SyncSketch’s Bernhard Haux in a webinar with Framestore
September 14, 2020
Co-founder of SyncSketch, Bernhard Haux, recently joined Framestore London for an insightful webinar, presenting SyncSketch and how it helps facilitate collaboration for teams working with animation and CG.
SyncSketch and SIGGRAPH “Escape From Earth” Competition
September 4, 2020
In place of the normal SIGGRAPH exhibition, SIGGRAPH London, in partnership with SyncSketch, has launched a unique animation competition with big prizes up for grabs – including SyncSketch credit!
Giving and Taking Critique for Great Creative Work
August 18, 2020
In this guest blog, Andrew Schlussel, Director of Talent Development at Framestore, discusses how to give and take constructive critique to facilitate great creative work.
Creator Spotlight: Agora.Studio
August 13, 2020
Working from home isn’t a new concept, and there have been successful companies operating with a remote workforce for many years. One such company is VFX and animation house, Agora.Studio.
Creator Spotlight: Reel FX – SCOOB!
August 5, 2020
We spoke with industry-veteran Bill Haller, Animation Supervisor at Reel FX, about SCOOB!, remote working, and how SyncSketch has helped streamline the studio’s review process.
How to Become a Professional Animator
August 5, 2020
Companies set a high bar for animators and it seems to keep going up. This blog explores the artistic, technical, and life skills you’ll need to foster to be successful at becoming an animator.
Creator Spotlight: BRON Studios
July 6, 2020
We spoke with Rob Lodermeier, Animation Supervisor and Co-Director for Netflix production The Willoughbys, about the project and his experiences using SyncSketch.
Creator Spotlight: Nichtlustig
December 4, 2019
NichtLustig ('NotFunny') has been appearing since 2000, but Joscha dived head-first into the world of animation only three years ago and used SyncSketch to help with team communication.
Creator Spotlight: ThinkAsia
February 23, 2018
South East Asia is the unlikely hub of a blossoming animation industry, thanks to the inspiring work of iThinkAsia, an animation studio based in Phnom Penh, Cambodia.
Video: An Introduction to SyncSketch
January 10, 2018
Looking to get started with SyncSketch? This video goes through all of the amazing features and gives you a quick run-through of all the amazing things you can on our online platform.
Video: The SyncSketch Story
January 1, 2018
It's been fun watching SyncSketch grow into a full media collaboration tool for (online) schools, studios and creatives. This is a little story about how we started this whole journey.
CTNX 2017 Recap
November 21, 2017
A quick recap of CTNX 2017. We want to tank everyone for stopping by and taking a moment to check in with us! Let's be in touch to continue the conversation!
CTNX 2016 Recap
November 20, 2016
A quick recap of our time at CTNX 2016. A big thanks to all of you who took a moment to stop by - let's stay in touch: We look forward to working with you in the future!