Case Study: Frontier Developments

The team at SyncSketch worked with Frontier to create a bespoke solution that could enable them stay on top of their pipeline, devising a new workflow that was…


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Case Study: HaZ Film

HaZ Film needed a tool that allowed its distant collaborators to feel like they are working in the same room together, enabling review sessions with the same…


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Case Study: Epic Games

Epic Games’ Special Projects team needed a tool that would significantly streamline the review process, now that they were unable to have everyone together in…


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Case Study: Mighty Nice

As a rapidly expanding studio, Mighty Nice is constantly on the lookout for tools that can help streamline their workflows. Discover why the team chose…


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Staying secure with SyncSketch: Enterprise Level Features

As organizations get bigger, so does the importance of reducing risk. With the demands of growing studios in mind, we've developed a host of industry leading…


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SyncSketch Security: Frequently Asked Questions

Have you a question about SyncSketch's security? This handy guide covered the most frequently asked questions regarding the safety and security of your content…


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Interview with Glen Keane and his top tips for Animators

In this second installment of interviews, Glen Keane chats with Bernhard about his long career in the animation industry and shares with us his top tips for…


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Interview with Glen Keane on ‘Over The Moon’

We interviewed industry veteran and animation pro, Glen Keane, about his recent project, Over the Moon. Plus, he shares with us his top tips for 3D animations.


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Case Study: Kuku Studios

Kuku Studios wanted an intuitive and perceptive tool that would streamline their workflow. The team prioritized a coherent and intelligent interface while…


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